Game Art Diorama inspired by Baldur's Gate 3
Hi there!
Thank you for visiting our Game Art Project.
This is a showcase of Sophie Hebgen's and Dominik Lust's Exam in Game Art. Our task was to make a Diorama in our own modelling and Texturing Style, combining both to make a visually appealing Low-Poly Artproject.
Key Features and Instructions
To Control everything you have to hold down your Left Mousebutton. Draging it to the sides will rotate the Scene, draging it down- or upwards of your screen let's you see the Scene in different perspectives!
We also added two clickable Assets to our scene, hope you find them easilly!
Enjoying it in fullscreen will give you a better experience of our diorama!
Credits
Owners
Sophie Hebgen (Character, Environment and Asset Modelling, Texturing)
Dominik Lust (Asset Modelling, Texturing, Animation, Unity Setup)
Third-Party Assets
We used two Assets in our Diorama, which are Sounds made by "AtumDeluge" (https://opengameart.org/content/fire-crackling) and "Anipatok" (https://opengameart.org/content/cold-grounds).
Thanks to your Assets, our Diorama got an even better ambience!
HS-Ansbach
This game was created at the Visualistaion and Interaction in Digital Media (VIS) program of HS Ansbach
Supervised by: Prof. Sebastian Stamm (Game Art, WS 2023/2024)
Comments
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Cute little showcase guys!
Thank you so much! :D